I have this problem with TitanQuest - after warezing the expansion and loading it in, it appears to follow the same old process of maim, destroy, loot, sell, buy bigger axe, maim. It's dull as shit and reminds me why I drove to Roguelikes. But then an enemy randomly hurts me and I turn into TOR PUNCHFIST the warrior who UPPERCUTS ENEMIES INTO THE AIR and it looks fun to watch. I still can't ignore the underlying structure of the game - it's running to waypoints. It's boring, there's no structure. There has to be some beauty when serving this or it gets old real fast.
This is also a problem I have with modern FPSes, especially Doom 3 and it's vapid cliche haunted house setting. The main problem with that game is that it stopped being itself and tried to be other things, which made it terribly terribly boring.
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This is also a problem I have with modern FPSes, especially Doom 3 and it's vapid cliche haunted house setting. The main problem with that game is that it stopped being itself and tried to be other things, which made it terribly terribly boring.